[Author]
Author = alebalGTA
[Description]
Description = Did you think she was just a bartender? No, she is also one of those people who disreputable people hire to solve small problems that no one wants to deal with...
[Objectives]
Objectivescount = 16

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1389,326
Objectives[0]positionY = 3600,915
Objectives[0]positionZ = 38,94193
Objectives[0]Heading = 157,709
Objectives[0]model = mp_f_chbar_01
Objectives[0]variation = Default
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 2
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 4
Objectives[0]Weapon0 = KnuckleDuster
Objectives[0]Weapon1 = SwitchBlade
Objectives[0]Weapon2 = SniperRifle
Objectives[0]Weapon3 = SawnOffShotgun
Objectives[0]mission_ActorsCount = 17
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 4
Objectives[0]mission_Actors[0]positionX = 1389,582
Objectives[0]mission_Actors[0]positionY = 3600,388
Objectives[0]mission_Actors[0]positionZ = 38,94191
Objectives[0]mission_Actors[0]Heading = 114,9998
Objectives[0]mission_Actors[0]String_Name = ig_clay
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = 966099553
Objectives[0]mission_Actors[0]Variation = Default
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 3
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 4
Objectives[0]mission_Actors[1]positionX = 1384,672
Objectives[0]mission_Actors[1]positionY = 3598,342
Objectives[0]mission_Actors[1]positionZ = 34,89506
Objectives[0]mission_Actors[1]Heading = 198,1664
Objectives[0]mission_Actors[1]String_Name = g_f_y_lost_01
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = False
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = 966099553
Objectives[0]mission_Actors[1]Variation = Random
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 4
Objectives[0]mission_Actors[2]positionX = 1385,017
Objectives[0]mission_Actors[2]positionY = 3597,452
Objectives[0]mission_Actors[2]positionZ = 34,89515
Objectives[0]mission_Actors[2]Heading = 48,88749
Objectives[0]mission_Actors[2]String_Name = g_m_y_lost_03
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = 966099553
Objectives[0]mission_Actors[2]Variation = Random
Objectives[0]mission_Actors[2]Task = 3
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 4
Objectives[0]mission_Actors[3]positionX = 1396,747
Objectives[0]mission_Actors[3]positionY = 3606,355
Objectives[0]mission_Actors[3]positionZ = 34,98091
Objectives[0]mission_Actors[3]Heading = 253,7595
Objectives[0]mission_Actors[3]String_Name = g_m_y_lost_03
Objectives[0]mission_Actors[3]Relationship_Group = Friend
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = False
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = 966099553
Objectives[0]mission_Actors[3]Variation = Random
Objectives[0]mission_Actors[3]Task = 3
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[0]mission_Actors[4]Survive_Number = 0
Objectives[0]mission_Actors[4]Failed_Text = 
Objectives[0]mission_Actors[4]Remove_After = 4
Objectives[0]mission_Actors[4]positionX = 1397,016
Objectives[0]mission_Actors[4]positionY = 3606,808
Objectives[0]mission_Actors[4]positionZ = 34,98091
Objectives[0]mission_Actors[4]Heading = 223,9112
Objectives[0]mission_Actors[4]String_Name = g_m_y_lost_03
Objectives[0]mission_Actors[4]Relationship_Group = Friend
Objectives[0]mission_Actors[4]AddBlip = False
Objectives[0]mission_Actors[4]ShowCone = False
Objectives[0]mission_Actors[4]Invincible = False
Objectives[0]mission_Actors[4]SetHealth = 100
Objectives[0]mission_Actors[4]DieFromHeadShot = True
Objectives[0]mission_Actors[4]CanExitVehicle = True
Objectives[0]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[4]AlwaysFight = True
Objectives[0]mission_Actors[4]Seeing_Range = 30
Objectives[0]mission_Actors[4]Hearing_Range = 30
Objectives[0]mission_Actors[4]CombatMovement = Offensive
Objectives[0]mission_Actors[4]weapon = 966099553
Objectives[0]mission_Actors[4]Variation = Random
Objectives[0]mission_Actors[4]Task = 3
Objectives[0]mission_Actors[4]Task_Guard_Range = 5
Objectives[0]mission_Actors[4]Task_Stay_In_Range = True
Objectives[0]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[4]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[0]mission_Actors[5]Survive_Number = 0
Objectives[0]mission_Actors[5]Failed_Text = 
Objectives[0]mission_Actors[5]Remove_After = 4
Objectives[0]mission_Actors[5]positionX = 1397,561
Objectives[0]mission_Actors[5]positionY = 3606,442
Objectives[0]mission_Actors[5]positionZ = 34,98091
Objectives[0]mission_Actors[5]Heading = 77,98988
Objectives[0]mission_Actors[5]String_Name = g_f_y_lost_01
Objectives[0]mission_Actors[5]Relationship_Group = Friend
Objectives[0]mission_Actors[5]AddBlip = False
Objectives[0]mission_Actors[5]ShowCone = False
Objectives[0]mission_Actors[5]Invincible = False
Objectives[0]mission_Actors[5]SetHealth = 100
Objectives[0]mission_Actors[5]DieFromHeadShot = True
Objectives[0]mission_Actors[5]CanExitVehicle = True
Objectives[0]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[5]AlwaysFight = True
Objectives[0]mission_Actors[5]Seeing_Range = 30
Objectives[0]mission_Actors[5]Hearing_Range = 30
Objectives[0]mission_Actors[5]CombatMovement = Offensive
Objectives[0]mission_Actors[5]weapon = 966099553
Objectives[0]mission_Actors[5]Variation = Random
Objectives[0]mission_Actors[5]Task = 3
Objectives[0]mission_Actors[5]Task_Guard_Range = 5
Objectives[0]mission_Actors[5]Task_Stay_In_Range = True
Objectives[0]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[5]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[0]mission_Actors[6]Survive_Number = 0
Objectives[0]mission_Actors[6]Failed_Text = 
Objectives[0]mission_Actors[6]Remove_After = 4
Objectives[0]mission_Actors[6]positionX = 1395,035
Objectives[0]mission_Actors[6]positionY = 3602,174
Objectives[0]mission_Actors[6]positionZ = 34,98091
Objectives[0]mission_Actors[6]Heading = 83,12344
Objectives[0]mission_Actors[6]String_Name = g_m_y_lost_02
Objectives[0]mission_Actors[6]Relationship_Group = Friend
Objectives[0]mission_Actors[6]AddBlip = False
Objectives[0]mission_Actors[6]ShowCone = False
Objectives[0]mission_Actors[6]Invincible = False
Objectives[0]mission_Actors[6]SetHealth = 100
Objectives[0]mission_Actors[6]DieFromHeadShot = True
Objectives[0]mission_Actors[6]CanExitVehicle = True
Objectives[0]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[6]AlwaysFight = True
Objectives[0]mission_Actors[6]Seeing_Range = 30
Objectives[0]mission_Actors[6]Hearing_Range = 30
Objectives[0]mission_Actors[6]CombatMovement = Offensive
Objectives[0]mission_Actors[6]weapon = Unarmed
Objectives[0]mission_Actors[6]Variation = Random
Objectives[0]mission_Actors[6]Task = 2
Objectives[0]mission_Actors[6]Task_Guard_Range = 5
Objectives[0]mission_Actors[6]Task_Stay_In_Range = True
Objectives[0]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[6]Task_Scenario = NONE
Objectives[0]mission_Actors[7]Survive_Number = 0
Objectives[0]mission_Actors[7]Failed_Text = 
Objectives[0]mission_Actors[7]Remove_After = 4
Objectives[0]mission_Actors[7]positionX = 1392,665
Objectives[0]mission_Actors[7]positionY = 3606,517
Objectives[0]mission_Actors[7]positionZ = 34,98091
Objectives[0]mission_Actors[7]Heading = 212,4838
Objectives[0]mission_Actors[7]String_Name = g_f_y_lost_01
Objectives[0]mission_Actors[7]Relationship_Group = Friend
Objectives[0]mission_Actors[7]AddBlip = False
Objectives[0]mission_Actors[7]ShowCone = False
Objectives[0]mission_Actors[7]Invincible = False
Objectives[0]mission_Actors[7]SetHealth = 100
Objectives[0]mission_Actors[7]DieFromHeadShot = True
Objectives[0]mission_Actors[7]CanExitVehicle = True
Objectives[0]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[7]AlwaysFight = True
Objectives[0]mission_Actors[7]Seeing_Range = 30
Objectives[0]mission_Actors[7]Hearing_Range = 30
Objectives[0]mission_Actors[7]CombatMovement = Offensive
Objectives[0]mission_Actors[7]weapon = Unarmed
Objectives[0]mission_Actors[7]Variation = Random
Objectives[0]mission_Actors[7]Task = 3
Objectives[0]mission_Actors[7]Task_Guard_Range = 5
Objectives[0]mission_Actors[7]Task_Stay_In_Range = True
Objectives[0]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[7]Task_Scenario = PROP_HUMAN_BUM_SHOPPING_CART
Objectives[0]mission_Actors[8]Survive_Number = 0
Objectives[0]mission_Actors[8]Failed_Text = 
Objectives[0]mission_Actors[8]Remove_After = 4
Objectives[0]mission_Actors[8]positionX = 1391,268
Objectives[0]mission_Actors[8]positionY = 3606,021
Objectives[0]mission_Actors[8]positionZ = 34,98091
Objectives[0]mission_Actors[8]Heading = 202,9011
Objectives[0]mission_Actors[8]String_Name = g_f_y_lost_01
Objectives[0]mission_Actors[8]Relationship_Group = Friend
Objectives[0]mission_Actors[8]AddBlip = False
Objectives[0]mission_Actors[8]ShowCone = False
Objectives[0]mission_Actors[8]Invincible = False
Objectives[0]mission_Actors[8]SetHealth = 100
Objectives[0]mission_Actors[8]DieFromHeadShot = True
Objectives[0]mission_Actors[8]CanExitVehicle = True
Objectives[0]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[8]AlwaysFight = True
Objectives[0]mission_Actors[8]Seeing_Range = 30
Objectives[0]mission_Actors[8]Hearing_Range = 30
Objectives[0]mission_Actors[8]CombatMovement = Offensive
Objectives[0]mission_Actors[8]weapon = Unarmed
Objectives[0]mission_Actors[8]Variation = Random
Objectives[0]mission_Actors[8]Task = 3
Objectives[0]mission_Actors[8]Task_Guard_Range = 5
Objectives[0]mission_Actors[8]Task_Stay_In_Range = True
Objectives[0]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[8]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[0]mission_Actors[9]Survive_Number = 0
Objectives[0]mission_Actors[9]Failed_Text = 
Objectives[0]mission_Actors[9]Remove_After = 4
Objectives[0]mission_Actors[9]positionX = 1393,993
Objectives[0]mission_Actors[9]positionY = 3612,545
Objectives[0]mission_Actors[9]positionZ = 34,98091
Objectives[0]mission_Actors[9]Heading = 208,2562
Objectives[0]mission_Actors[9]String_Name = g_m_y_lost_01
Objectives[0]mission_Actors[9]Relationship_Group = Friend
Objectives[0]mission_Actors[9]AddBlip = False
Objectives[0]mission_Actors[9]ShowCone = False
Objectives[0]mission_Actors[9]Invincible = False
Objectives[0]mission_Actors[9]SetHealth = 100
Objectives[0]mission_Actors[9]DieFromHeadShot = True
Objectives[0]mission_Actors[9]CanExitVehicle = True
Objectives[0]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[9]AlwaysFight = True
Objectives[0]mission_Actors[9]Seeing_Range = 30
Objectives[0]mission_Actors[9]Hearing_Range = 30
Objectives[0]mission_Actors[9]CombatMovement = Offensive
Objectives[0]mission_Actors[9]weapon = Unarmed
Objectives[0]mission_Actors[9]Variation = Random
Objectives[0]mission_Actors[9]Task = 2
Objectives[0]mission_Actors[9]Task_Guard_Range = 5
Objectives[0]mission_Actors[9]Task_Stay_In_Range = True
Objectives[0]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[9]Task_Scenario = NONE
Objectives[0]mission_Actors[10]Survive_Number = 0
Objectives[0]mission_Actors[10]Failed_Text = 
Objectives[0]mission_Actors[10]Remove_After = 4
Objectives[0]mission_Actors[10]positionX = 1393,256
Objectives[0]mission_Actors[10]positionY = 3614,719
Objectives[0]mission_Actors[10]positionZ = 38,94191
Objectives[0]mission_Actors[10]Heading = 208,2562
Objectives[0]mission_Actors[10]String_Name = g_m_y_lost_01
Objectives[0]mission_Actors[10]Relationship_Group = Friend
Objectives[0]mission_Actors[10]AddBlip = False
Objectives[0]mission_Actors[10]ShowCone = False
Objectives[0]mission_Actors[10]Invincible = False
Objectives[0]mission_Actors[10]SetHealth = 100
Objectives[0]mission_Actors[10]DieFromHeadShot = True
Objectives[0]mission_Actors[10]CanExitVehicle = True
Objectives[0]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[10]AlwaysFight = True
Objectives[0]mission_Actors[10]Seeing_Range = 30
Objectives[0]mission_Actors[10]Hearing_Range = 30
Objectives[0]mission_Actors[10]CombatMovement = Offensive
Objectives[0]mission_Actors[10]weapon = Unarmed
Objectives[0]mission_Actors[10]Variation = Random
Objectives[0]mission_Actors[10]Task = 2
Objectives[0]mission_Actors[10]Task_Guard_Range = 5
Objectives[0]mission_Actors[10]Task_Stay_In_Range = True
Objectives[0]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[10]Task_Scenario = NONE
Objectives[0]mission_Actors[11]Survive_Number = 0
Objectives[0]mission_Actors[11]Failed_Text = 
Objectives[0]mission_Actors[11]Remove_After = 4
Objectives[0]mission_Actors[11]positionX = 1397,114
Objectives[0]mission_Actors[11]positionY = 3608,479
Objectives[0]mission_Actors[11]positionZ = 38,94191
Objectives[0]mission_Actors[11]Heading = 211,6764
Objectives[0]mission_Actors[11]String_Name = g_f_y_lost_01
Objectives[0]mission_Actors[11]Relationship_Group = Friend
Objectives[0]mission_Actors[11]AddBlip = False
Objectives[0]mission_Actors[11]ShowCone = False
Objectives[0]mission_Actors[11]Invincible = False
Objectives[0]mission_Actors[11]SetHealth = 100
Objectives[0]mission_Actors[11]DieFromHeadShot = True
Objectives[0]mission_Actors[11]CanExitVehicle = True
Objectives[0]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[11]AlwaysFight = True
Objectives[0]mission_Actors[11]Seeing_Range = 30
Objectives[0]mission_Actors[11]Hearing_Range = 30
Objectives[0]mission_Actors[11]CombatMovement = Offensive
Objectives[0]mission_Actors[11]weapon = Unarmed
Objectives[0]mission_Actors[11]Variation = Random
Objectives[0]mission_Actors[11]Task = 2
Objectives[0]mission_Actors[11]Task_Guard_Range = 5
Objectives[0]mission_Actors[11]Task_Stay_In_Range = True
Objectives[0]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[11]Task_Scenario = NONE
Objectives[0]mission_Actors[12]Survive_Number = 0
Objectives[0]mission_Actors[12]Failed_Text = 
Objectives[0]mission_Actors[12]Remove_After = 4
Objectives[0]mission_Actors[12]positionX = 1399,099
Objectives[0]mission_Actors[12]positionY = 3612,318
Objectives[0]mission_Actors[12]positionZ = 39,00079
Objectives[0]mission_Actors[12]Heading = 294,0067
Objectives[0]mission_Actors[12]String_Name = g_m_y_lost_03
Objectives[0]mission_Actors[12]Relationship_Group = Friend
Objectives[0]mission_Actors[12]AddBlip = False
Objectives[0]mission_Actors[12]ShowCone = False
Objectives[0]mission_Actors[12]Invincible = False
Objectives[0]mission_Actors[12]SetHealth = 100
Objectives[0]mission_Actors[12]DieFromHeadShot = True
Objectives[0]mission_Actors[12]CanExitVehicle = True
Objectives[0]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[12]AlwaysFight = True
Objectives[0]mission_Actors[12]Seeing_Range = 30
Objectives[0]mission_Actors[12]Hearing_Range = 30
Objectives[0]mission_Actors[12]CombatMovement = Offensive
Objectives[0]mission_Actors[12]weapon = 966099553
Objectives[0]mission_Actors[12]Variation = Random
Objectives[0]mission_Actors[12]Task = 3
Objectives[0]mission_Actors[12]Task_Guard_Range = 5
Objectives[0]mission_Actors[12]Task_Stay_In_Range = True
Objectives[0]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[12]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[0]mission_Actors[13]Survive_Number = 0
Objectives[0]mission_Actors[13]Failed_Text = 
Objectives[0]mission_Actors[13]Remove_After = 4
Objectives[0]mission_Actors[13]positionX = 1400,408
Objectives[0]mission_Actors[13]positionY = 3612,523
Objectives[0]mission_Actors[13]positionZ = 39,00079
Objectives[0]mission_Actors[13]Heading = 93,87283
Objectives[0]mission_Actors[13]String_Name = g_m_y_lost_02
Objectives[0]mission_Actors[13]Relationship_Group = Friend
Objectives[0]mission_Actors[13]AddBlip = False
Objectives[0]mission_Actors[13]ShowCone = False
Objectives[0]mission_Actors[13]Invincible = False
Objectives[0]mission_Actors[13]SetHealth = 100
Objectives[0]mission_Actors[13]DieFromHeadShot = True
Objectives[0]mission_Actors[13]CanExitVehicle = True
Objectives[0]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[13]AlwaysFight = True
Objectives[0]mission_Actors[13]Seeing_Range = 30
Objectives[0]mission_Actors[13]Hearing_Range = 30
Objectives[0]mission_Actors[13]CombatMovement = Offensive
Objectives[0]mission_Actors[13]weapon = 966099553
Objectives[0]mission_Actors[13]Variation = Random
Objectives[0]mission_Actors[13]Task = 3
Objectives[0]mission_Actors[13]Task_Guard_Range = 5
Objectives[0]mission_Actors[13]Task_Stay_In_Range = True
Objectives[0]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[13]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[0]mission_Actors[14]Survive_Number = 0
Objectives[0]mission_Actors[14]Failed_Text = 
Objectives[0]mission_Actors[14]Remove_After = 4
Objectives[0]mission_Actors[14]positionX = 1386,948
Objectives[0]mission_Actors[14]positionY = 3608,314
Objectives[0]mission_Actors[14]positionZ = 38,94191
Objectives[0]mission_Actors[14]Heading = 114,0216
Objectives[0]mission_Actors[14]String_Name = g_m_y_lost_02
Objectives[0]mission_Actors[14]Relationship_Group = Friend
Objectives[0]mission_Actors[14]AddBlip = False
Objectives[0]mission_Actors[14]ShowCone = False
Objectives[0]mission_Actors[14]Invincible = False
Objectives[0]mission_Actors[14]SetHealth = 100
Objectives[0]mission_Actors[14]DieFromHeadShot = True
Objectives[0]mission_Actors[14]CanExitVehicle = True
Objectives[0]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[14]AlwaysFight = True
Objectives[0]mission_Actors[14]Seeing_Range = 30
Objectives[0]mission_Actors[14]Hearing_Range = 30
Objectives[0]mission_Actors[14]CombatMovement = Offensive
Objectives[0]mission_Actors[14]weapon = 966099553
Objectives[0]mission_Actors[14]Variation = Random
Objectives[0]mission_Actors[14]Task = 3
Objectives[0]mission_Actors[14]Task_Guard_Range = 5
Objectives[0]mission_Actors[14]Task_Stay_In_Range = True
Objectives[0]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[14]Task_Scenario = WORLD_HUMAN_BINOCULARS
Objectives[0]mission_Actors[15]Survive_Number = 0
Objectives[0]mission_Actors[15]Failed_Text = 
Objectives[0]mission_Actors[15]Remove_After = 4
Objectives[0]mission_Actors[15]positionX = 1387,192
Objectives[0]mission_Actors[15]positionY = 3607,421
Objectives[0]mission_Actors[15]positionZ = 38,94191
Objectives[0]mission_Actors[15]Heading = 84,05045
Objectives[0]mission_Actors[15]String_Name = g_m_y_lost_01
Objectives[0]mission_Actors[15]Relationship_Group = Friend
Objectives[0]mission_Actors[15]AddBlip = False
Objectives[0]mission_Actors[15]ShowCone = False
Objectives[0]mission_Actors[15]Invincible = False
Objectives[0]mission_Actors[15]SetHealth = 100
Objectives[0]mission_Actors[15]DieFromHeadShot = True
Objectives[0]mission_Actors[15]CanExitVehicle = True
Objectives[0]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[15]AlwaysFight = True
Objectives[0]mission_Actors[15]Seeing_Range = 30
Objectives[0]mission_Actors[15]Hearing_Range = 30
Objectives[0]mission_Actors[15]CombatMovement = Offensive
Objectives[0]mission_Actors[15]weapon = 966099553
Objectives[0]mission_Actors[15]Variation = Random
Objectives[0]mission_Actors[15]Task = 3
Objectives[0]mission_Actors[15]Task_Guard_Range = 5
Objectives[0]mission_Actors[15]Task_Stay_In_Range = True
Objectives[0]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[15]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[0]mission_Actors[16]Survive_Number = 0
Objectives[0]mission_Actors[16]Failed_Text = 
Objectives[0]mission_Actors[16]Remove_After = 4
Objectives[0]mission_Actors[16]positionX = 1392,483
Objectives[0]mission_Actors[16]positionY = 3607,167
Objectives[0]mission_Actors[16]positionZ = 38,94191
Objectives[0]mission_Actors[16]Heading = 83,2562
Objectives[0]mission_Actors[16]String_Name = g_m_y_lost_02
Objectives[0]mission_Actors[16]Relationship_Group = Friend
Objectives[0]mission_Actors[16]AddBlip = False
Objectives[0]mission_Actors[16]ShowCone = False
Objectives[0]mission_Actors[16]Invincible = False
Objectives[0]mission_Actors[16]SetHealth = 100
Objectives[0]mission_Actors[16]DieFromHeadShot = True
Objectives[0]mission_Actors[16]CanExitVehicle = True
Objectives[0]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[16]AlwaysFight = True
Objectives[0]mission_Actors[16]Seeing_Range = 30
Objectives[0]mission_Actors[16]Hearing_Range = 30
Objectives[0]mission_Actors[16]CombatMovement = Offensive
Objectives[0]mission_Actors[16]weapon = Unarmed
Objectives[0]mission_Actors[16]Variation = Random
Objectives[0]mission_Actors[16]Task = 2
Objectives[0]mission_Actors[16]Task_Guard_Range = 5
Objectives[0]mission_Actors[16]Task_Stay_In_Range = True
Objectives[0]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[16]Task_Scenario = NONE
Objectives[0]mission_Vehicles = 11
Objectives[0]mission_Vehicles[0]positionX = 1385,195
Objectives[0]mission_Vehicles[0]positionY = 3601,114
Objectives[0]mission_Vehicles[0]positionZ = 34,35648
Objectives[0]mission_Vehicles[0]Heading = 122,0569
Objectives[0]mission_Vehicles[0]Name = Zombie Chopper
Objectives[0]mission_Vehicles[0]Model = zombieb
Objectives[0]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[0]PearlescentColor = HotPink
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 8
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 11
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]positionX = 1387,346
Objectives[0]mission_Vehicles[1]positionY = 3598,295
Objectives[0]mission_Vehicles[1]positionZ = 34,35927
Objectives[0]mission_Vehicles[1]Heading = 162,9771
Objectives[0]mission_Vehicles[1]Name = Wolfsbane
Objectives[0]mission_Vehicles[1]Model = wolfsbane
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlazeRed
Objectives[0]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = -1
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = True
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 4
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[2]positionX = 1386,564
Objectives[0]mission_Vehicles[2]positionY = 3600,078
Objectives[0]mission_Vehicles[2]positionZ = 34,35975
Objectives[0]mission_Vehicles[2]Heading = 155,5168
Objectives[0]mission_Vehicles[2]Name = Rat Bike
Objectives[0]mission_Vehicles[2]Model = ratbike
Objectives[0]mission_Vehicles[2]PrimaryColor = MetallicBlueSilver
Objectives[0]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = True
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = False
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 4
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[3]positionX = 1386,468
Objectives[0]mission_Vehicles[3]positionY = 3604,966
Objectives[0]mission_Vehicles[3]positionZ = 34,40717
Objectives[0]mission_Vehicles[3]Heading = 186,8155
Objectives[0]mission_Vehicles[3]Name = Nightblade
Objectives[0]mission_Vehicles[3]Model = nightblade
Objectives[0]mission_Vehicles[3]PrimaryColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[3]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = -1
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = True
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = False
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 4
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]mission_Vehicles[4]positionX = 1382,812
Objectives[0]mission_Vehicles[4]positionY = 3605,873
Objectives[0]mission_Vehicles[4]positionZ = 34,36858
Objectives[0]mission_Vehicles[4]Heading = 157,8326
Objectives[0]mission_Vehicles[4]Name = Hexer
Objectives[0]mission_Vehicles[4]Model = hexer
Objectives[0]mission_Vehicles[4]PrimaryColor = MetallicDarkBeechwood
Objectives[0]mission_Vehicles[4]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[4]HasPearlescent = False
Objectives[0]mission_Vehicles[4]Livery = 0
Objectives[0]mission_Vehicles[4]DirtLevel = 0
Objectives[0]mission_Vehicles[4]LockedForPlayer = True
Objectives[0]mission_Vehicles[4]Locked = False
Objectives[0]mission_Vehicles[4]Alarm = False
Objectives[0]mission_Vehicles[4]HotWired = False
Objectives[0]mission_Vehicles[4]Invincible = False
Objectives[0]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[4]Remove_After = 4
Objectives[0]mission_Vehicles[4]Survive_Number = 0
Objectives[0]mission_Vehicles[4]Failed_Text = 
Objectives[0]mission_Vehicles[5]positionX = 1388,474
Objectives[0]mission_Vehicles[5]positionY = 3594,762
Objectives[0]mission_Vehicles[5]positionZ = 34,35804
Objectives[0]mission_Vehicles[5]Heading = 134,8589
Objectives[0]mission_Vehicles[5]Name = Gargoyle
Objectives[0]mission_Vehicles[5]Model = gargoyle
Objectives[0]mission_Vehicles[5]PrimaryColor = MetallicDarkBlue
Objectives[0]mission_Vehicles[5]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[5]HasPearlescent = False
Objectives[0]mission_Vehicles[5]Livery = -1
Objectives[0]mission_Vehicles[5]DirtLevel = 0
Objectives[0]mission_Vehicles[5]LockedForPlayer = True
Objectives[0]mission_Vehicles[5]Locked = False
Objectives[0]mission_Vehicles[5]Alarm = False
Objectives[0]mission_Vehicles[5]HotWired = False
Objectives[0]mission_Vehicles[5]Invincible = False
Objectives[0]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[5]Remove_After = 4
Objectives[0]mission_Vehicles[5]Survive_Number = 0
Objectives[0]mission_Vehicles[5]Failed_Text = 
Objectives[0]mission_Vehicles[6]positionX = 1388,433
Objectives[0]mission_Vehicles[6]positionY = 3596,39
Objectives[0]mission_Vehicles[6]positionZ = 34,35313
Objectives[0]mission_Vehicles[6]Heading = 144,8405
Objectives[0]mission_Vehicles[6]Name = Daemon
Objectives[0]mission_Vehicles[6]Model = daemon2
Objectives[0]mission_Vehicles[6]PrimaryColor = MetallicDiamondBlue
Objectives[0]mission_Vehicles[6]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[6]HasPearlescent = False
Objectives[0]mission_Vehicles[6]Livery = -1
Objectives[0]mission_Vehicles[6]DirtLevel = 0
Objectives[0]mission_Vehicles[6]LockedForPlayer = True
Objectives[0]mission_Vehicles[6]Locked = False
Objectives[0]mission_Vehicles[6]Alarm = False
Objectives[0]mission_Vehicles[6]HotWired = False
Objectives[0]mission_Vehicles[6]Invincible = False
Objectives[0]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[6]Remove_After = 4
Objectives[0]mission_Vehicles[6]Survive_Number = 0
Objectives[0]mission_Vehicles[6]Failed_Text = 
Objectives[0]mission_Vehicles[7]positionX = 1390,321
Objectives[0]mission_Vehicles[7]positionY = 3596,555
Objectives[0]mission_Vehicles[7]positionZ = 34,34802
Objectives[0]mission_Vehicles[7]Heading = 203,0226
Objectives[0]mission_Vehicles[7]Name = Daemon
Objectives[0]mission_Vehicles[7]Model = daemon
Objectives[0]mission_Vehicles[7]PrimaryColor = MetallicFrostWhite
Objectives[0]mission_Vehicles[7]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[7]HasPearlescent = False
Objectives[0]mission_Vehicles[7]Livery = 0
Objectives[0]mission_Vehicles[7]DirtLevel = 0
Objectives[0]mission_Vehicles[7]LockedForPlayer = True
Objectives[0]mission_Vehicles[7]Locked = False
Objectives[0]mission_Vehicles[7]Alarm = False
Objectives[0]mission_Vehicles[7]HotWired = False
Objectives[0]mission_Vehicles[7]Invincible = False
Objectives[0]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[7]Remove_After = 4
Objectives[0]mission_Vehicles[7]Survive_Number = 0
Objectives[0]mission_Vehicles[7]Failed_Text = 
Objectives[0]mission_Vehicles[8]positionX = 1391,511
Objectives[0]mission_Vehicles[8]positionY = 3597,088
Objectives[0]mission_Vehicles[8]positionZ = 34,43811
Objectives[0]mission_Vehicles[8]Heading = 148,5812
Objectives[0]mission_Vehicles[8]Name = Chimera
Objectives[0]mission_Vehicles[8]Model = chimera
Objectives[0]mission_Vehicles[8]PrimaryColor = MetallicGarnetRed
Objectives[0]mission_Vehicles[8]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[8]HasPearlescent = False
Objectives[0]mission_Vehicles[8]Livery = -1
Objectives[0]mission_Vehicles[8]DirtLevel = 0
Objectives[0]mission_Vehicles[8]LockedForPlayer = True
Objectives[0]mission_Vehicles[8]Locked = False
Objectives[0]mission_Vehicles[8]Alarm = False
Objectives[0]mission_Vehicles[8]HotWired = False
Objectives[0]mission_Vehicles[8]Invincible = False
Objectives[0]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[8]Remove_After = 4
Objectives[0]mission_Vehicles[8]Survive_Number = 0
Objectives[0]mission_Vehicles[8]Failed_Text = 
Objectives[0]mission_Vehicles[9]positionX = 1398,487
Objectives[0]mission_Vehicles[9]positionY = 3598,12
Objectives[0]mission_Vehicles[9]positionZ = 34,4164
Objectives[0]mission_Vehicles[9]Heading = 156,0954
Objectives[0]mission_Vehicles[9]Name = Bagger
Objectives[0]mission_Vehicles[9]Model = bagger
Objectives[0]mission_Vehicles[9]PrimaryColor = MetallicGasolineBlueGreen
Objectives[0]mission_Vehicles[9]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[9]HasPearlescent = False
Objectives[0]mission_Vehicles[9]Livery = 0
Objectives[0]mission_Vehicles[9]DirtLevel = 0
Objectives[0]mission_Vehicles[9]LockedForPlayer = True
Objectives[0]mission_Vehicles[9]Locked = False
Objectives[0]mission_Vehicles[9]Alarm = False
Objectives[0]mission_Vehicles[9]HotWired = False
Objectives[0]mission_Vehicles[9]Invincible = False
Objectives[0]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[9]Remove_After = 4
Objectives[0]mission_Vehicles[9]Survive_Number = 0
Objectives[0]mission_Vehicles[9]Failed_Text = 
Objectives[0]mission_Vehicles[10]positionX = 1384,461
Objectives[0]mission_Vehicles[10]positionY = 3605,292
Objectives[0]mission_Vehicles[10]positionZ = 34,35326
Objectives[0]mission_Vehicles[10]Heading = 183,2326
Objectives[0]mission_Vehicles[10]Name = Avarus
Objectives[0]mission_Vehicles[10]Model = avarus
Objectives[0]mission_Vehicles[10]PrimaryColor = MetallicGreen
Objectives[0]mission_Vehicles[10]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[10]HasPearlescent = False
Objectives[0]mission_Vehicles[10]Livery = -1
Objectives[0]mission_Vehicles[10]DirtLevel = 0
Objectives[0]mission_Vehicles[10]LockedForPlayer = True
Objectives[0]mission_Vehicles[10]Locked = False
Objectives[0]mission_Vehicles[10]Alarm = False
Objectives[0]mission_Vehicles[10]HotWired = False
Objectives[0]mission_Vehicles[10]Invincible = False
Objectives[0]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[10]Remove_After = 4
Objectives[0]mission_Vehicles[10]Survive_Number = 0
Objectives[0]mission_Vehicles[10]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 36
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = 1394,961
Objectives[0]mission_Pickup_Props[0]positionY = 3604,71
Objectives[0]mission_Pickup_Props[0]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = -51,87661
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_WEAPON_PETROLCAN
Objectives[0]mission_Pickup_Props[1]Value = 99999
Objectives[0]mission_Pickup_Props[1]positionX = 1392,479
Objectives[0]mission_Pickup_Props[1]positionY = 3604,096
Objectives[0]mission_Pickup_Props[1]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_WEAPON_STICKYBOMB
Objectives[0]mission_Pickup_Props[2]Value = 99999
Objectives[0]mission_Pickup_Props[2]positionX = 1396,104
Objectives[0]mission_Pickup_Props[2]positionY = 3602,004
Objectives[0]mission_Pickup_Props[2]positionZ = 39,32868
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_WEAPON_PROXMINE
Objectives[0]mission_Pickup_Props[3]Value = 99999
Objectives[0]mission_Pickup_Props[3]positionX = 1396,285
Objectives[0]mission_Pickup_Props[3]positionY = 3615,665
Objectives[0]mission_Pickup_Props[3]positionZ = 39,32689
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_WEAPON_PIPEBOMB
Objectives[0]mission_Pickup_Props[4]Value = 99999
Objectives[0]mission_Pickup_Props[4]positionX = 1388,338
Objectives[0]mission_Pickup_Props[4]positionY = 3612,038
Objectives[0]mission_Pickup_Props[4]positionZ = 39,1687
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_WEAPON_MOLOTOV
Objectives[0]mission_Pickup_Props[5]Value = 99999
Objectives[0]mission_Pickup_Props[5]positionX = 1397,7
Objectives[0]mission_Pickup_Props[5]positionY = 3610,267
Objectives[0]mission_Pickup_Props[5]positionZ = 35,36982
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[6]Model = PICKUP_WEAPON_GRENADE
Objectives[0]mission_Pickup_Props[6]Value = 99999
Objectives[0]mission_Pickup_Props[6]positionX = 1386,748
Objectives[0]mission_Pickup_Props[6]positionY = 3607,561
Objectives[0]mission_Pickup_Props[6]positionZ = 34,48091
Objectives[0]mission_Pickup_Props[6]rotationX = 0
Objectives[0]mission_Pickup_Props[6]rotationY = 0
Objectives[0]mission_Pickup_Props[6]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[7]Model = PICKUP_WEAPON_BAT
Objectives[0]mission_Pickup_Props[7]Value = 99999
Objectives[0]mission_Pickup_Props[7]positionX = 1392,557
Objectives[0]mission_Pickup_Props[7]positionY = 3606,365
Objectives[0]mission_Pickup_Props[7]positionZ = 34,48091
Objectives[0]mission_Pickup_Props[7]rotationX = 0
Objectives[0]mission_Pickup_Props[7]rotationY = 0
Objectives[0]mission_Pickup_Props[7]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[8]Model = PICKUP_WEAPON_BOTTLE
Objectives[0]mission_Pickup_Props[8]Value = 99999
Objectives[0]mission_Pickup_Props[8]positionX = 1391,282
Objectives[0]mission_Pickup_Props[8]positionY = 3605,183
Objectives[0]mission_Pickup_Props[8]positionZ = 35,44133
Objectives[0]mission_Pickup_Props[8]rotationX = 0
Objectives[0]mission_Pickup_Props[8]rotationY = 0
Objectives[0]mission_Pickup_Props[8]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[9]Model = PICKUP_WEAPON_CROWBAR
Objectives[0]mission_Pickup_Props[9]Value = 99999
Objectives[0]mission_Pickup_Props[9]positionX = 1394,873
Objectives[0]mission_Pickup_Props[9]positionY = 3617,904
Objectives[0]mission_Pickup_Props[9]positionZ = 38,42603
Objectives[0]mission_Pickup_Props[9]rotationX = 0
Objectives[0]mission_Pickup_Props[9]rotationY = 0
Objectives[0]mission_Pickup_Props[9]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[10]Model = PICKUP_WEAPON_DAGGER
Objectives[0]mission_Pickup_Props[10]Value = 99999
Objectives[0]mission_Pickup_Props[10]positionX = 1396,906
Objectives[0]mission_Pickup_Props[10]positionY = 3613,344
Objectives[0]mission_Pickup_Props[10]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[10]rotationX = 0
Objectives[0]mission_Pickup_Props[10]rotationY = 0
Objectives[0]mission_Pickup_Props[10]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[11]Model = PICKUP_WEAPON_FLASHLIGHT
Objectives[0]mission_Pickup_Props[11]Value = 99999
Objectives[0]mission_Pickup_Props[11]positionX = 1388,644
Objectives[0]mission_Pickup_Props[11]positionY = 3609,382
Objectives[0]mission_Pickup_Props[11]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[11]rotationX = 0
Objectives[0]mission_Pickup_Props[11]rotationY = 0
Objectives[0]mission_Pickup_Props[11]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[12]Model = PICKUP_WEAPON_FLASHLIGHT
Objectives[0]mission_Pickup_Props[12]Value = 99999
Objectives[0]mission_Pickup_Props[12]positionX = 1388,287
Objectives[0]mission_Pickup_Props[12]positionY = 3608,994
Objectives[0]mission_Pickup_Props[12]positionZ = 38,90102
Objectives[0]mission_Pickup_Props[12]rotationX = 0
Objectives[0]mission_Pickup_Props[12]rotationY = 0
Objectives[0]mission_Pickup_Props[12]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[13]Model = PICKUP_WEAPON_KNIFE
Objectives[0]mission_Pickup_Props[13]Value = 99999
Objectives[0]mission_Pickup_Props[13]positionX = 1400,877
Objectives[0]mission_Pickup_Props[13]positionY = 3604,76
Objectives[0]mission_Pickup_Props[13]positionZ = 39,27858
Objectives[0]mission_Pickup_Props[13]rotationX = 0
Objectives[0]mission_Pickup_Props[13]rotationY = 0
Objectives[0]mission_Pickup_Props[13]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[14]Model = PICKUP_WEAPON_KNUCKLE
Objectives[0]mission_Pickup_Props[14]Value = 99999
Objectives[0]mission_Pickup_Props[14]positionX = 1395,879
Objectives[0]mission_Pickup_Props[14]positionY = 3605,539
Objectives[0]mission_Pickup_Props[14]positionZ = 39,23773
Objectives[0]mission_Pickup_Props[14]rotationX = 0
Objectives[0]mission_Pickup_Props[14]rotationY = 0
Objectives[0]mission_Pickup_Props[14]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[15]Model = PICKUP_WEAPON_SWITCHBLADE
Objectives[0]mission_Pickup_Props[15]Value = 99999
Objectives[0]mission_Pickup_Props[15]positionX = 1391,573
Objectives[0]mission_Pickup_Props[15]positionY = 3610,107
Objectives[0]mission_Pickup_Props[15]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[15]rotationX = 0
Objectives[0]mission_Pickup_Props[15]rotationY = 0
Objectives[0]mission_Pickup_Props[15]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[16]Model = PICKUP_WEAPON_SWITCHBLADE
Objectives[0]mission_Pickup_Props[16]Value = 99999
Objectives[0]mission_Pickup_Props[16]positionX = 1391,026
Objectives[0]mission_Pickup_Props[16]positionY = 3609,768
Objectives[0]mission_Pickup_Props[16]positionZ = 39,16954
Objectives[0]mission_Pickup_Props[16]rotationX = 0
Objectives[0]mission_Pickup_Props[16]rotationY = 0
Objectives[0]mission_Pickup_Props[16]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[17]Model = PICKUP_WEAPON_WRENCH
Objectives[0]mission_Pickup_Props[17]Value = 99999
Objectives[0]mission_Pickup_Props[17]positionX = 1404,789
Objectives[0]mission_Pickup_Props[17]positionY = 3607,52
Objectives[0]mission_Pickup_Props[17]positionZ = 38,50578
Objectives[0]mission_Pickup_Props[17]rotationX = 0
Objectives[0]mission_Pickup_Props[17]rotationY = 0
Objectives[0]mission_Pickup_Props[17]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[18]Model = PICKUP_WEAPON_PISTOL_MK2
Objectives[0]mission_Pickup_Props[18]Value = 99999
Objectives[0]mission_Pickup_Props[18]positionX = 1387,346
Objectives[0]mission_Pickup_Props[18]positionY = 3611,803
Objectives[0]mission_Pickup_Props[18]positionZ = 39,32689
Objectives[0]mission_Pickup_Props[18]rotationX = 0
Objectives[0]mission_Pickup_Props[18]rotationY = 0
Objectives[0]mission_Pickup_Props[18]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[19]Model = PICKUP_WEAPON_SNSPISTOL
Objectives[0]mission_Pickup_Props[19]Value = 99999
Objectives[0]mission_Pickup_Props[19]positionX = 1396,887
Objectives[0]mission_Pickup_Props[19]positionY = 3614,28
Objectives[0]mission_Pickup_Props[19]positionZ = 39,21
Objectives[0]mission_Pickup_Props[19]rotationX = 0
Objectives[0]mission_Pickup_Props[19]rotationY = 0
Objectives[0]mission_Pickup_Props[19]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[20]Model = PICKUP_WEAPON_HEAVYPISTOL
Objectives[0]mission_Pickup_Props[20]Value = 99999
Objectives[0]mission_Pickup_Props[20]positionX = 1395,946
Objectives[0]mission_Pickup_Props[20]positionY = 3605,412
Objectives[0]mission_Pickup_Props[20]positionZ = 39,23773
Objectives[0]mission_Pickup_Props[20]rotationX = 0
Objectives[0]mission_Pickup_Props[20]rotationY = 0
Objectives[0]mission_Pickup_Props[20]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[21]Model = PICKUP_WEAPON_MARKSMANPISTOL
Objectives[0]mission_Pickup_Props[21]Value = 99999
Objectives[0]mission_Pickup_Props[21]positionX = 1390,271
Objectives[0]mission_Pickup_Props[21]positionY = 3599,121
Objectives[0]mission_Pickup_Props[21]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[21]rotationX = 0
Objectives[0]mission_Pickup_Props[21]rotationY = 0
Objectives[0]mission_Pickup_Props[21]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[22]Model = PICKUP_WEAPON_REVOLVER
Objectives[0]mission_Pickup_Props[22]Value = 99999
Objectives[0]mission_Pickup_Props[22]positionX = 1393,536
Objectives[0]mission_Pickup_Props[22]positionY = 3606,999
Objectives[0]mission_Pickup_Props[22]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[22]rotationX = 0
Objectives[0]mission_Pickup_Props[22]rotationY = 0
Objectives[0]mission_Pickup_Props[22]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[23]Model = PICKUP_WEAPON_SAWNOFFSHOTGUN
Objectives[0]mission_Pickup_Props[23]Value = 99999
Objectives[0]mission_Pickup_Props[23]positionX = 1387,93
Objectives[0]mission_Pickup_Props[23]positionY = 3611,91
Objectives[0]mission_Pickup_Props[23]positionZ = 38,59727
Objectives[0]mission_Pickup_Props[23]rotationX = 0
Objectives[0]mission_Pickup_Props[23]rotationY = 0
Objectives[0]mission_Pickup_Props[23]rotationZ = 18,12338
Objectives[0]mission_Pickup_Props[24]Model = PICKUP_WEAPON_AUTOSHOTGUN
Objectives[0]mission_Pickup_Props[24]Value = 99999
Objectives[0]mission_Pickup_Props[24]positionX = 1396,444
Objectives[0]mission_Pickup_Props[24]positionY = 3615,112
Objectives[0]mission_Pickup_Props[24]positionZ = 39,21
Objectives[0]mission_Pickup_Props[24]rotationX = 0
Objectives[0]mission_Pickup_Props[24]rotationY = 0
Objectives[0]mission_Pickup_Props[24]rotationZ = 18,12338
Objectives[0]mission_Pickup_Props[25]Model = PICKUP_WEAPON_SAWNOFFSHOTGUN
Objectives[0]mission_Pickup_Props[25]Value = 99999
Objectives[0]mission_Pickup_Props[25]positionX = 1395,949
Objectives[0]mission_Pickup_Props[25]positionY = 3605,964
Objectives[0]mission_Pickup_Props[25]positionZ = 39,23773
Objectives[0]mission_Pickup_Props[25]rotationX = 0
Objectives[0]mission_Pickup_Props[25]rotationY = 0
Objectives[0]mission_Pickup_Props[25]rotationZ = 18,12338
Objectives[0]mission_Pickup_Props[26]Model = PICKUP_WEAPON_MINISMG
Objectives[0]mission_Pickup_Props[26]Value = 99999
Objectives[0]mission_Pickup_Props[26]positionX = 1398,006
Objectives[0]mission_Pickup_Props[26]positionY = 3602,028
Objectives[0]mission_Pickup_Props[26]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[26]rotationX = 0
Objectives[0]mission_Pickup_Props[26]rotationY = 0
Objectives[0]mission_Pickup_Props[26]rotationZ = 18,12338
Objectives[0]mission_Pickup_Props[27]Model = PICKUP_WEAPON_COMPACTRIFLE
Objectives[0]mission_Pickup_Props[27]Value = 99999
Objectives[0]mission_Pickup_Props[27]positionX = 1396,867
Objectives[0]mission_Pickup_Props[27]positionY = 3613,904
Objectives[0]mission_Pickup_Props[27]positionZ = 35,30899
Objectives[0]mission_Pickup_Props[27]rotationX = 0
Objectives[0]mission_Pickup_Props[27]rotationY = 0
Objectives[0]mission_Pickup_Props[27]rotationZ = -81,87662
Objectives[0]mission_Pickup_Props[28]Model = PICKUP_WEAPON_GRENADELAUNCHER
Objectives[0]mission_Pickup_Props[28]Value = 99999
Objectives[0]mission_Pickup_Props[28]positionX = 1391,839
Objectives[0]mission_Pickup_Props[28]positionY = 3620,242
Objectives[0]mission_Pickup_Props[28]positionZ = 38,42603
Objectives[0]mission_Pickup_Props[28]rotationX = 0
Objectives[0]mission_Pickup_Props[28]rotationY = 0
Objectives[0]mission_Pickup_Props[28]rotationZ = 43,12337
Objectives[0]mission_Pickup_Props[29]Model = PICKUP_WEAPON_COMPACTLAUNCHER
Objectives[0]mission_Pickup_Props[29]Value = 99999
Objectives[0]mission_Pickup_Props[29]positionX = 1396,527
Objectives[0]mission_Pickup_Props[29]positionY = 3605,958
Objectives[0]mission_Pickup_Props[29]positionZ = 39,23773
Objectives[0]mission_Pickup_Props[29]rotationX = 0
Objectives[0]mission_Pickup_Props[29]rotationY = 0
Objectives[0]mission_Pickup_Props[29]rotationZ = -76,87657
Objectives[0]mission_Pickup_Props[30]Model = PICKUP_WEAPON_HEAVYSNIPER
Objectives[0]mission_Pickup_Props[30]Value = 99999
Objectives[0]mission_Pickup_Props[30]positionX = 1396,572
Objectives[0]mission_Pickup_Props[30]positionY = 3606,238
Objectives[0]mission_Pickup_Props[30]positionZ = 39,23773
Objectives[0]mission_Pickup_Props[30]rotationX = 0
Objectives[0]mission_Pickup_Props[30]rotationY = 0
Objectives[0]mission_Pickup_Props[30]rotationZ = -76,87657
Objectives[0]mission_Pickup_Props[31]Model = PICKUP_AMMO_GRENADELAUNCHER_MP
Objectives[0]mission_Pickup_Props[31]Value = 99999
Objectives[0]mission_Pickup_Props[31]positionX = 1396,826
Objectives[0]mission_Pickup_Props[31]positionY = 3605,979
Objectives[0]mission_Pickup_Props[31]positionZ = 39,23773
Objectives[0]mission_Pickup_Props[31]rotationX = 0
Objectives[0]mission_Pickup_Props[31]rotationY = 0
Objectives[0]mission_Pickup_Props[31]rotationZ = -76,87657
Objectives[0]mission_Pickup_Props[32]Model = PICKUP_AMMO_PISTOL
Objectives[0]mission_Pickup_Props[32]Value = 99999
Objectives[0]mission_Pickup_Props[32]positionX = 1386,6
Objectives[0]mission_Pickup_Props[32]positionY = 3607,574
Objectives[0]mission_Pickup_Props[32]positionZ = 39,24201
Objectives[0]mission_Pickup_Props[32]rotationX = 0
Objectives[0]mission_Pickup_Props[32]rotationY = 0
Objectives[0]mission_Pickup_Props[32]rotationZ = -76,87657
Objectives[0]mission_Pickup_Props[33]Model = PICKUP_AMMO_RIFLE
Objectives[0]mission_Pickup_Props[33]Value = 99999
Objectives[0]mission_Pickup_Props[33]positionX = 1389,685
Objectives[0]mission_Pickup_Props[33]positionY = 3606,852
Objectives[0]mission_Pickup_Props[33]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[33]rotationX = 0
Objectives[0]mission_Pickup_Props[33]rotationY = 0
Objectives[0]mission_Pickup_Props[33]rotationZ = -156,8766
Objectives[0]mission_Pickup_Props[34]Model = PICKUP_AMMO_SHOTGUN
Objectives[0]mission_Pickup_Props[34]Value = 99999
Objectives[0]mission_Pickup_Props[34]positionX = 1394,028
Objectives[0]mission_Pickup_Props[34]positionY = 3605,844
Objectives[0]mission_Pickup_Props[34]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[34]rotationX = 0
Objectives[0]mission_Pickup_Props[34]rotationY = 0
Objectives[0]mission_Pickup_Props[34]rotationZ = 73,12339
Objectives[0]mission_Pickup_Props[35]Model = PICKUP_AMMO_SNIPER
Objectives[0]mission_Pickup_Props[35]Value = 99999
Objectives[0]mission_Pickup_Props[35]positionX = 1394,534
Objectives[0]mission_Pickup_Props[35]positionY = 3600,854
Objectives[0]mission_Pickup_Props[35]positionZ = 38,44191
Objectives[0]mission_Pickup_Props[35]rotationX = 0
Objectives[0]mission_Pickup_Props[35]rotationY = 0
Objectives[0]mission_Pickup_Props[35]rotationZ = 8,123379
Objectives[0]ObjectiveMessages = 0

Objectives[1]Text = 
Objectives[1]FaildText = 
Objectives[1]Type = Enter_Vehicle
Objectives[1]positionX = 1384,452
Objectives[1]positionY = 3604,232
Objectives[1]positionZ = 33,89454
Objectives[1]EnterVehicle_AsPassenger = False
Objectives[1]EnterVehicle_CanExit = True
Objectives[1]EnterVehicle_SetIsWanted = False
Objectives[1]EnterVehicle_SeatIndex = 0
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 4
Objectives[1]ObjectiveMessages[0]positionX = 711,7303
Objectives[1]ObjectiveMessages[0]positionY = 5380,008
Objectives[1]ObjectiveMessages[0]positionZ = 608,8767
Objectives[1]ObjectiveMessages[0]Message = ~b~So... do you want to go alone this time too?
Objectives[1]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[1]ObjectiveMessages[0]Sender = 
Objectives[1]ObjectiveMessages[0]Subject = 
Objectives[1]ObjectiveMessages[0]MessageColor = White
Objectives[1]ObjectiveMessages[0]PlayFromStart = True
Objectives[1]ObjectiveMessages[0]Delay = False
Objectives[1]ObjectiveMessages[0]DelayTime = 0
Objectives[1]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[1]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[1]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[1]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[1]ObjectiveMessages[0]TypeSubtitle = True
Objectives[1]ObjectiveMessages[0]TypeTextMesage = False
Objectives[1]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[1]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[1]ObjectiveMessages[1]positionX = 713,9
Objectives[1]ObjectiveMessages[1]positionY = 5377,204
Objectives[1]ObjectiveMessages[1]positionZ = 604,2755
Objectives[1]ObjectiveMessages[1]Message = ~p~Yes, you know, I always work alone.
Objectives[1]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[1]ObjectiveMessages[1]Sender = 
Objectives[1]ObjectiveMessages[1]Subject = 
Objectives[1]ObjectiveMessages[1]MessageColor = White
Objectives[1]ObjectiveMessages[1]PlayFromStart = False
Objectives[1]ObjectiveMessages[1]Delay = True
Objectives[1]ObjectiveMessages[1]DelayTime = 4
Objectives[1]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[1]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[1]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[1]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[1]ObjectiveMessages[1]TypeSubtitle = True
Objectives[1]ObjectiveMessages[1]TypeTextMesage = False
Objectives[1]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[1]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[1]ObjectiveMessages[2]positionX = 715,5574
Objectives[1]ObjectiveMessages[2]positionY = 5374,156
Objectives[1]ObjectiveMessages[2]positionZ = 600,3602
Objectives[1]ObjectiveMessages[2]Message = ~b~Okay... the guys always leave a lot of stuff lying around, get any guns you can carry, and be carefull.
Objectives[1]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[1]ObjectiveMessages[2]Sender = 
Objectives[1]ObjectiveMessages[2]Subject = 
Objectives[1]ObjectiveMessages[2]MessageColor = White
Objectives[1]ObjectiveMessages[2]PlayFromStart = False
Objectives[1]ObjectiveMessages[2]Delay = True
Objectives[1]ObjectiveMessages[2]DelayTime = 7
Objectives[1]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[1]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[1]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[1]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[1]ObjectiveMessages[2]TypeSubtitle = True
Objectives[1]ObjectiveMessages[2]TypeTextMesage = False
Objectives[1]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[1]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[1]ObjectiveMessages[3]positionX = 720,3891
Objectives[1]ObjectiveMessages[3]positionY = 5371,241
Objectives[1]ObjectiveMessages[3]positionZ = 594,5188
Objectives[1]ObjectiveMessages[3]Message = ~p~Okay, see you soon love.
Objectives[1]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[1]ObjectiveMessages[3]Sender = 
Objectives[1]ObjectiveMessages[3]Subject = 
Objectives[1]ObjectiveMessages[3]MessageColor = White
Objectives[1]ObjectiveMessages[3]PlayFromStart = False
Objectives[1]ObjectiveMessages[3]Delay = True
Objectives[1]ObjectiveMessages[3]DelayTime = 16
Objectives[1]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[1]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[1]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[1]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[1]ObjectiveMessages[3]TypeSubtitle = True
Objectives[1]ObjectiveMessages[3]TypeTextMesage = False
Objectives[1]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[1]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[2]Text = 
Objectives[2]Type = Leave_Area
Objectives[2]positionX = 1392,701
Objectives[2]positionY = 3600,079
Objectives[2]positionZ = 37,94191
Objectives[2]Leave_Area_Distance = 5
Objectives[2]Leave_Area_Use_Objective_Position = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 1
Objectives[2]ObjectiveMessages[0]positionX = 728,7477
Objectives[2]ObjectiveMessages[0]positionY = 5363,552
Objectives[2]ObjectiveMessages[0]positionZ = 581,6987
Objectives[2]ObjectiveMessages[0]Message = ~p~Okay, let's go!
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[3]Type = Hint_Objective
Objectives[3]Text = 
Objectives[3]positionX = 1392,688
Objectives[3]positionY = 3604,32
Objectives[3]positionZ = 37,94191
Objectives[3]Hint_Time = 3
Objectives[3]Hint_FOV = 30
Objectives[3]Hint_Use_Position = False
Objectives[3]Hint_Use_Player = False
Objectives[3]Hint_Use_Actor = True
Objectives[3]Hint_Use_Vehicle = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 2
Objectives[3]ObjectiveMessages[0]positionX = 731,3746
Objectives[3]ObjectiveMessages[0]positionY = 5361,653
Objectives[3]ObjectiveMessages[0]positionZ = 578,1326
Objectives[3]ObjectiveMessages[0]Message = ~b~Come back soon baby.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 734,2327
Objectives[3]ObjectiveMessages[1]positionY = 5358,243
Objectives[3]ObjectiveMessages[1]positionZ = 573,115
Objectives[3]ObjectiveMessages[1]Message = ~p~Bye love.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 2
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[4]Text = 
Objectives[4]Text2 = 
Objectives[4]Text3 = 
Objectives[4]Failed_Text = 
Objectives[4]Type = Checkpoint
Objectives[4]Checkpoint_Type = 45
Objectives[4]Reserved = 1
Objectives[4]ColorR = 255
Objectives[4]ColorG = 255
Objectives[4]ColorB = 0
Objectives[4]ColorA = 255
Objectives[4]IconColorR = 255
Objectives[4]IconColorG = 255
Objectives[4]IconColorB = 0
Objectives[4]IconColorA = 255
Objectives[4]positionX = 2660,81
Objectives[4]positionY = 3275,86
Objectives[4]positionZ = 54,24054
Objectives[4]Heading = 443,2562
Objectives[4]Diameter = 5
Objectives[4]minimum_hight = 1
Objectives[4]maximum_hight = 10
Objectives[4]TriggerDistance = 5
Objectives[4]PlaySound = False
Objectives[4]LoseWanted = False
Objectives[4]Stop_Vehicle = False
Objectives[4]DeliverVehicleOnly = False
Objectives[4]DeliverTrailor = False
Objectives[4]DeliverTowTruck = False
Objectives[4]DeliverVehicleCargobob = False
Objectives[4]DeliverPropCargobob = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 1
Objectives[4]ObjectiveMessages[0]positionX = 739,2173
Objectives[4]ObjectiveMessages[0]positionY = 5352,604
Objectives[4]ObjectiveMessages[0]positionZ = 564,6917
Objectives[4]ObjectiveMessages[0]Message = ~p~(Okay, let's go to the gas station.)
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[5]Text = 
Objectives[5]Text2 = 
Objectives[5]Text3 = 
Objectives[5]Failed_Text = 
Objectives[5]Type = Checkpoint
Objectives[5]Checkpoint_Type = 45
Objectives[5]Reserved = 1
Objectives[5]ColorR = 255
Objectives[5]ColorG = 255
Objectives[5]ColorB = 0
Objectives[5]ColorA = 255
Objectives[5]IconColorR = 255
Objectives[5]IconColorG = 255
Objectives[5]IconColorB = 0
Objectives[5]IconColorA = 255
Objectives[5]positionX = 2680,607
Objectives[5]positionY = 3288,416
Objectives[5]positionZ = 54,24115
Objectives[5]Heading = 443,2562
Objectives[5]Diameter = 1
Objectives[5]minimum_hight = 1
Objectives[5]maximum_hight = 10
Objectives[5]TriggerDistance = 0,5
Objectives[5]PlaySound = False
Objectives[5]LoseWanted = False
Objectives[5]Stop_Vehicle = False
Objectives[5]DeliverVehicleOnly = False
Objectives[5]DeliverTrailor = False
Objectives[5]DeliverTowTruck = False
Objectives[5]DeliverVehicleCargobob = False
Objectives[5]DeliverPropCargobob = False
Objectives[5]mission_ActorsCount = 5
Objectives[5]mission_Actors[0]Survive_Number = 0
Objectives[5]mission_Actors[0]Failed_Text = 
Objectives[5]mission_Actors[0]Remove_After = 8
Objectives[5]mission_Actors[0]positionX = 2678,4
Objectives[5]mission_Actors[0]positionY = 3281,85
Objectives[5]mission_Actors[0]positionZ = 55,24115
Objectives[5]mission_Actors[0]Heading = 83,2562
Objectives[5]mission_Actors[0]String_Name = a_m_m_afriamer_01
Objectives[5]mission_Actors[0]Relationship_Group = Friend
Objectives[5]mission_Actors[0]AddBlip = False
Objectives[5]mission_Actors[0]ShowCone = False
Objectives[5]mission_Actors[0]Invincible = False
Objectives[5]mission_Actors[0]SetHealth = 100
Objectives[5]mission_Actors[0]DieFromHeadShot = True
Objectives[5]mission_Actors[0]CanExitVehicle = True
Objectives[5]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[0]AlwaysFight = True
Objectives[5]mission_Actors[0]Seeing_Range = 30
Objectives[5]mission_Actors[0]Hearing_Range = 30
Objectives[5]mission_Actors[0]CombatMovement = Offensive
Objectives[5]mission_Actors[0]weapon = Unarmed
Objectives[5]mission_Actors[0]Variation = Random
Objectives[5]mission_Actors[0]Task = 2
Objectives[5]mission_Actors[0]Task_Guard_Range = 5
Objectives[5]mission_Actors[0]Task_Stay_In_Range = True
Objectives[5]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[0]Task_Scenario = NONE
Objectives[5]mission_Actors[1]Survive_Number = 0
Objectives[5]mission_Actors[1]Failed_Text = 
Objectives[5]mission_Actors[1]Remove_After = 8
Objectives[5]mission_Actors[1]positionX = 2679,124
Objectives[5]mission_Actors[1]positionY = 3285,227
Objectives[5]mission_Actors[1]positionZ = 55,24115
Objectives[5]mission_Actors[1]Heading = 337,5016
Objectives[5]mission_Actors[1]String_Name = a_m_m_salton_01
Objectives[5]mission_Actors[1]Relationship_Group = Friend
Objectives[5]mission_Actors[1]AddBlip = False
Objectives[5]mission_Actors[1]ShowCone = False
Objectives[5]mission_Actors[1]Invincible = False
Objectives[5]mission_Actors[1]SetHealth = 100
Objectives[5]mission_Actors[1]DieFromHeadShot = True
Objectives[5]mission_Actors[1]CanExitVehicle = True
Objectives[5]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[1]AlwaysFight = True
Objectives[5]mission_Actors[1]Seeing_Range = 30
Objectives[5]mission_Actors[1]Hearing_Range = 30
Objectives[5]mission_Actors[1]CombatMovement = Offensive
Objectives[5]mission_Actors[1]weapon = Unarmed
Objectives[5]mission_Actors[1]Variation = Random
Objectives[5]mission_Actors[1]Task = 3
Objectives[5]mission_Actors[1]Task_Guard_Range = 5
Objectives[5]mission_Actors[1]Task_Stay_In_Range = True
Objectives[5]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[1]Task_Scenario = CODE_HUMAN_MEDIC_KNEEL
Objectives[5]mission_Actors[2]Survive_Number = 0
Objectives[5]mission_Actors[2]Failed_Text = 
Objectives[5]mission_Actors[2]Remove_After = 8
Objectives[5]mission_Actors[2]positionX = 2676,374
Objectives[5]mission_Actors[2]positionY = 3285,478
Objectives[5]mission_Actors[2]positionZ = 55,24115
Objectives[5]mission_Actors[2]Heading = 53,00306
Objectives[5]mission_Actors[2]String_Name = a_f_m_eastsa_02
Objectives[5]mission_Actors[2]Relationship_Group = Friend
Objectives[5]mission_Actors[2]AddBlip = False
Objectives[5]mission_Actors[2]ShowCone = False
Objectives[5]mission_Actors[2]Invincible = False
Objectives[5]mission_Actors[2]SetHealth = 100
Objectives[5]mission_Actors[2]DieFromHeadShot = True
Objectives[5]mission_Actors[2]CanExitVehicle = True
Objectives[5]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[2]AlwaysFight = True
Objectives[5]mission_Actors[2]Seeing_Range = 30
Objectives[5]mission_Actors[2]Hearing_Range = 30
Objectives[5]mission_Actors[2]CombatMovement = Offensive
Objectives[5]mission_Actors[2]weapon = Unarmed
Objectives[5]mission_Actors[2]Variation = Random
Objectives[5]mission_Actors[2]Task = 3
Objectives[5]mission_Actors[2]Task_Guard_Range = 5
Objectives[5]mission_Actors[2]Task_Stay_In_Range = True
Objectives[5]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[2]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[5]mission_Actors[3]Survive_Number = 0
Objectives[5]mission_Actors[3]Failed_Text = 
Objectives[5]mission_Actors[3]Remove_After = 8
Objectives[5]mission_Actors[3]positionX = 2678,312
Objectives[5]mission_Actors[3]positionY = 3287,652
Objectives[5]mission_Actors[3]positionZ = 55,24115
Objectives[5]mission_Actors[3]Heading = 272,5016
Objectives[5]mission_Actors[3]String_Name = a_f_m_salton_01
Objectives[5]mission_Actors[3]Relationship_Group = Friend
Objectives[5]mission_Actors[3]AddBlip = False
Objectives[5]mission_Actors[3]ShowCone = False
Objectives[5]mission_Actors[3]Invincible = False
Objectives[5]mission_Actors[3]SetHealth = 100
Objectives[5]mission_Actors[3]DieFromHeadShot = True
Objectives[5]mission_Actors[3]CanExitVehicle = True
Objectives[5]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[3]AlwaysFight = True
Objectives[5]mission_Actors[3]Seeing_Range = 30
Objectives[5]mission_Actors[3]Hearing_Range = 30
Objectives[5]mission_Actors[3]CombatMovement = Offensive
Objectives[5]mission_Actors[3]weapon = Unarmed
Objectives[5]mission_Actors[3]Variation = Random
Objectives[5]mission_Actors[3]Task = 2
Objectives[5]mission_Actors[3]Task_Guard_Range = 5
Objectives[5]mission_Actors[3]Task_Stay_In_Range = True
Objectives[5]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[3]Task_Scenario = NONE
Objectives[5]mission_Actors[4]Survive_Number = 0
Objectives[5]mission_Actors[4]Failed_Text = 
Objectives[5]mission_Actors[4]Remove_After = 8
Objectives[5]mission_Actors[4]positionX = 2678,167
Objectives[5]mission_Actors[4]positionY = 3280,916
Objectives[5]mission_Actors[4]positionZ = 55,24115
Objectives[5]mission_Actors[4]Heading = 149,7459
Objectives[5]mission_Actors[4]String_Name = a_f_m_skidrow_01
Objectives[5]mission_Actors[4]Relationship_Group = Friend
Objectives[5]mission_Actors[4]AddBlip = False
Objectives[5]mission_Actors[4]ShowCone = False
Objectives[5]mission_Actors[4]Invincible = False
Objectives[5]mission_Actors[4]SetHealth = 100
Objectives[5]mission_Actors[4]DieFromHeadShot = True
Objectives[5]mission_Actors[4]CanExitVehicle = True
Objectives[5]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[4]AlwaysFight = True
Objectives[5]mission_Actors[4]Seeing_Range = 30
Objectives[5]mission_Actors[4]Hearing_Range = 30
Objectives[5]mission_Actors[4]CombatMovement = Offensive
Objectives[5]mission_Actors[4]weapon = Unarmed
Objectives[5]mission_Actors[4]Variation = Random
Objectives[5]mission_Actors[4]Task = 3
Objectives[5]mission_Actors[4]Task_Guard_Range = 5
Objectives[5]mission_Actors[4]Task_Stay_In_Range = True
Objectives[5]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[4]Task_Scenario = WORLD_HUMAN_STAND_IMPATIENT
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 1
Objectives[5]ObjectiveMessages[0]positionX = 742,7284
Objectives[5]ObjectiveMessages[0]positionY = 5348,582
Objectives[5]ObjectiveMessages[0]positionZ = 558,0815
Objectives[5]ObjectiveMessages[0]Message = ~p~(Better leave the bike hidden behind here.)
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = True
Objectives[5]ObjectiveMessages[0]TypeTextMesage = False
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[6]Text = 
Objectives[6]Type = Timeout_Objective
Objectives[6]positionX = 2718,289
Objectives[6]positionY = 3316,215
Objectives[6]positionZ = 54,95523
Objectives[6]Timeout_Min = 0
Objectives[6]Timeout_Sec = 16
Objectives[6]mission_ActorsCount = 1
Objectives[6]mission_Actors[0]SpawnInVehicle = True
Objectives[6]mission_Actors[0]SeatIndex = -1
Objectives[6]mission_Actors[0]Survive_Number = 0
Objectives[6]mission_Actors[0]Failed_Text = 
Objectives[6]mission_Actors[0]Remove_After = 0
Objectives[6]mission_Actors[0]positionX = 2741,67
Objectives[6]mission_Actors[0]positionY = 3337,115
Objectives[6]mission_Actors[0]positionZ = 55,7765
Objectives[6]mission_Actors[0]Heading = 162,5056
Objectives[6]mission_Actors[0]String_Name = a_m_m_socenlat_01
Objectives[6]mission_Actors[0]Relationship_Group = Friend
Objectives[6]mission_Actors[0]AddBlip = False
Objectives[6]mission_Actors[0]ShowCone = False
Objectives[6]mission_Actors[0]Invincible = False
Objectives[6]mission_Actors[0]SetHealth = 200
Objectives[6]mission_Actors[0]DieFromHeadShot = True
Objectives[6]mission_Actors[0]CanExitVehicle = False
Objectives[6]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[6]mission_Actors[0]AlwaysFight = False
Objectives[6]mission_Actors[0]Seeing_Range = 30
Objectives[6]mission_Actors[0]Hearing_Range = 30
Objectives[6]mission_Actors[0]CombatMovement = Defensive
Objectives[6]mission_Actors[0]weapon = Unarmed
Objectives[6]mission_Actors[0]Variation = Default
Objectives[6]mission_Actors[0]Task = 99
Objectives[6]mission_Actors[0]Task_Guard_Range = 5
Objectives[6]mission_Actors[0]Task_Stay_In_Range = True
Objectives[6]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[0]Task_Scenario = NONE
Objectives[6]mission_Actors[0]Task_List_Count = 12
Objectives[6]mission_Actors[0]Task_Repeat = False
Objectives[6]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[6]mission_Actors[0]Task_List[0]PositionX = 2732,776
Objectives[6]mission_Actors[0]Task_List[0]PositionY = 3319,267
Objectives[6]mission_Actors[0]Task_List[0]PositionZ = 55,48184
Objectives[6]mission_Actors[0]Task_List[0]Block = True
Objectives[6]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[6]mission_Actors[0]Task_List[1]PositionX = 2741,909
Objectives[6]mission_Actors[0]Task_List[1]PositionY = 3334,756
Objectives[6]mission_Actors[0]Task_List[1]PositionZ = 55,59122
Objectives[6]mission_Actors[0]Task_List[1]Speed = 1
Objectives[6]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[6]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[6]mission_Actors[0]Task_List[2]Type = Drive
Objectives[6]mission_Actors[0]Task_List[2]PositionX = 2678,922
Objectives[6]mission_Actors[0]Task_List[2]PositionY = 3273,772
Objectives[6]mission_Actors[0]Task_List[2]PositionZ = 54,74054
Objectives[6]mission_Actors[0]Task_List[2]Speed = 10
Objectives[6]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[6]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = False
Objectives[6]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[6]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[2]StopAtLights = True
Objectives[6]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[2]AllowGoingWrongWay = False
Objectives[6]mission_Actors[0]Task_List[2]Reverse = False
Objectives[6]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[6]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[6]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[6]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[6]mission_Actors[0]Task_List[3]Type = Drive
Objectives[6]mission_Actors[0]Task_List[3]PositionX = 2676,246
Objectives[6]mission_Actors[0]Task_List[3]PositionY = 3266,474
Objectives[6]mission_Actors[0]Task_List[3]PositionZ = 54,74054
Objectives[6]mission_Actors[0]Task_List[3]Speed = 5
Objectives[6]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[6]mission_Actors[0]Task_List[3]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[6]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[3]StopAtLights = True
Objectives[6]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[6]mission_Actors[0]Task_List[3]Reverse = False
Objectives[6]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[6]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[6]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[6]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[6]mission_Actors[0]Task_List[4]Type = WalkTo
Objectives[6]mission_Actors[0]Task_List[4]DestinationX = 2676,924
Objectives[6]mission_Actors[0]Task_List[4]DestinationY = 3281,346
Objectives[6]mission_Actors[0]Task_List[4]DestinationZ = 54,74115
Objectives[6]mission_Actors[0]Task_List[4]Rotation = 162,5016
Objectives[6]mission_Actors[0]Task_List[4]Speed = 1
Objectives[6]mission_Actors[0]Task_List[4]GoStraitToCoord = False
Objectives[6]mission_Actors[0]Task_List[5]Type = Pause
Objectives[6]mission_Actors[0]Task_List[5]PositionX = 2676,895
Objectives[6]mission_Actors[0]Task_List[5]PositionY = 3281,35
Objectives[6]mission_Actors[0]Task_List[5]PositionZ = 54,74115
Objectives[6]mission_Actors[0]Task_List[5]time = 6
Objectives[6]mission_Actors[0]Task_List[6]Type = EnterVehicle
Objectives[6]mission_Actors[0]Task_List[6]PositionX = 2741,009
Objectives[6]mission_Actors[0]Task_List[6]PositionY = 3337,24
Objectives[6]mission_Actors[0]Task_List[6]PositionZ = 55,57995
Objectives[6]mission_Actors[0]Task_List[6]Speed = 1
Objectives[6]mission_Actors[0]Task_List[6]SeatIndex = -1
Objectives[6]mission_Actors[0]Task_List[6]TaskIndex = 6
Objectives[6]mission_Actors[0]Task_List[7]Type = Drive
Objectives[6]mission_Actors[0]Task_List[7]PositionX = 2670,414
Objectives[6]mission_Actors[0]Task_List[7]PositionY = 3209,609
Objectives[6]mission_Actors[0]Task_List[7]PositionZ = 52,85144
Objectives[6]mission_Actors[0]Task_List[7]Speed = 10
Objectives[6]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[6]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[6]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[6]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[7]StopAtLights = True
Objectives[6]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[6]mission_Actors[0]Task_List[7]Reverse = False
Objectives[6]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[6]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[6]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[6]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[6]mission_Actors[0]Task_List[8]Type = BlockNonTemporaryEvents
Objectives[6]mission_Actors[0]Task_List[8]PositionX = 2684,829
Objectives[6]mission_Actors[0]Task_List[8]PositionY = 3202,798
Objectives[6]mission_Actors[0]Task_List[8]PositionZ = 52,92816
Objectives[6]mission_Actors[0]Task_List[8]Block = False
Objectives[6]mission_Actors[0]Task_List[9]Type = Drive
Objectives[6]mission_Actors[0]Task_List[9]PositionX = 1848,134
Objectives[6]mission_Actors[0]Task_List[9]PositionY = 1946,729
Objectives[6]mission_Actors[0]Task_List[9]PositionZ = 57,48075
Objectives[6]mission_Actors[0]Task_List[9]Speed = 25
Objectives[6]mission_Actors[0]Task_List[9]StopBeforeVehicles = True
Objectives[6]mission_Actors[0]Task_List[9]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[9]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[0]Task_List[9]AvoidActors = True
Objectives[6]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[9]StopAtLights = True
Objectives[6]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[9]AllowGoingWrongWay = False
Objectives[6]mission_Actors[0]Task_List[9]Reverse = False
Objectives[6]mission_Actors[0]Task_List[9]TakeShortestPath = False
Objectives[6]mission_Actors[0]Task_List[9]IgnoreRoads = False
Objectives[6]mission_Actors[0]Task_List[9]IgnoreAllPathing = False
Objectives[6]mission_Actors[0]Task_List[9]AvoidHighWays = False
Objectives[6]mission_Actors[0]Task_List[10]Type = Drive
Objectives[6]mission_Actors[0]Task_List[10]PositionX = 2351,043
Objectives[6]mission_Actors[0]Task_List[10]PositionY = 1065,645
Objectives[6]mission_Actors[0]Task_List[10]PositionZ = 80,80549
Objectives[6]mission_Actors[0]Task_List[10]Speed = 25
Objectives[6]mission_Actors[0]Task_List[10]StopBeforeVehicles = True
Objectives[6]mission_Actors[0]Task_List[10]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[10]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[10]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[0]Task_List[10]AvoidActors = True
Objectives[6]mission_Actors[0]Task_List[10]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[10]StopAtLights = True
Objectives[6]mission_Actors[0]Task_List[10]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[10]AllowGoingWrongWay = False
Objectives[6]mission_Actors[0]Task_List[10]Reverse = False
Objectives[6]mission_Actors[0]Task_List[10]TakeShortestPath = False
Objectives[6]mission_Actors[0]Task_List[10]IgnoreRoads = False
Objectives[6]mission_Actors[0]Task_List[10]IgnoreAllPathing = False
Objectives[6]mission_Actors[0]Task_List[10]AvoidHighWays = False
Objectives[6]mission_Actors[0]Task_List[11]Type = Drive
Objectives[6]mission_Actors[0]Task_List[11]PositionX = 2568,107
Objectives[6]mission_Actors[0]Task_List[11]PositionY = 381,498
Objectives[6]mission_Actors[0]Task_List[11]PositionZ = 107,9611
Objectives[6]mission_Actors[0]Task_List[11]Speed = 25
Objectives[6]mission_Actors[0]Task_List[11]StopBeforeVehicles = True
Objectives[6]mission_Actors[0]Task_List[11]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[11]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[11]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[0]Task_List[11]AvoidActors = True
Objectives[6]mission_Actors[0]Task_List[11]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[11]StopAtLights = True
Objectives[6]mission_Actors[0]Task_List[11]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[11]AllowGoingWrongWay = False
Objectives[6]mission_Actors[0]Task_List[11]Reverse = False
Objectives[6]mission_Actors[0]Task_List[11]TakeShortestPath = False
Objectives[6]mission_Actors[0]Task_List[11]IgnoreRoads = False
Objectives[6]mission_Actors[0]Task_List[11]IgnoreAllPathing = False
Objectives[6]mission_Actors[0]Task_List[11]AvoidHighWays = False
Objectives[6]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[6]mission_Actors[0]NeededForObjectiveHint[0] = 7
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 9
Objectives[6]mission_Vehicles = 1
Objectives[6]mission_Vehicles[0]positionX = 2741,67
Objectives[6]mission_Vehicles[0]positionY = 3337,115
Objectives[6]mission_Vehicles[0]positionZ = 55,7765
Objectives[6]mission_Vehicles[0]Heading = 162,5056
Objectives[6]mission_Vehicles[0]Name = Habanero
Objectives[6]mission_Vehicles[0]Model = habanero
Objectives[6]mission_Vehicles[0]PrimaryColor = MetallicHarborBlue
Objectives[6]mission_Vehicles[0]SecondaryColor = HotPink
Objectives[6]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[6]mission_Vehicles[0]HasPearlescent = False
Objectives[6]mission_Vehicles[0]Livery = 0
Objectives[6]mission_Vehicles[0]DirtLevel = 14
Objectives[6]mission_Vehicles[0]LockedForPlayer = False
Objectives[6]mission_Vehicles[0]Locked = False
Objectives[6]mission_Vehicles[0]Alarm = False
Objectives[6]mission_Vehicles[0]HotWired = False
Objectives[6]mission_Vehicles[0]Invincible = False
Objectives[6]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[6]mission_Vehicles[0]Remove_After = 0
Objectives[6]mission_Vehicles[0]Survive_Number = 0
Objectives[6]mission_Vehicles[0]Failed_Text = 
Objectives[6]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[6]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 6
Objectives[6]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[6]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[6]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 6
Objectives[6]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[6]mission_Vehicles[0]NeededForActorTaskIndex[1] = 6
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 1
Objectives[6]ObjectiveMessages[0]positionX = 745,8551
Objectives[6]ObjectiveMessages[0]positionY = 5344,869
Objectives[6]ObjectiveMessages[0]positionZ = 551,9485
Objectives[6]ObjectiveMessages[0]Message = ~p~(Shit, there are too many people here.)
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[7]Type = Hint_Objective
Objectives[7]Text = 
Objectives[7]positionX = 2743,063
Objectives[7]positionY = 3330,658
Objectives[7]positionZ = 55,10593
Objectives[7]Hint_Time = 10
Objectives[7]Hint_FOV = 40
Objectives[7]Hint_Use_Position = False
Objectives[7]Hint_Use_Player = False
Objectives[7]Hint_Use_Actor = True
Objectives[7]Hint_Use_Vehicle = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 2
Objectives[7]ObjectiveMessages[0]positionX = 755,594
Objectives[7]ObjectiveMessages[0]positionY = 5334,534
Objectives[7]ObjectiveMessages[0]positionZ = 531,136
Objectives[7]ObjectiveMessages[0]Message = ~p~(Here is my target that comes to buy cigarettes, as the client said.)
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = 760,1558
Objectives[7]ObjectiveMessages[1]positionY = 5333,281
Objectives[7]ObjectiveMessages[1]positionZ = 523,3557
Objectives[7]ObjectiveMessages[1]Message = ~p~(But there are too many people, I can't do it here.)
Objectives[7]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = White
Objectives[7]ObjectiveMessages[1]PlayFromStart = False
Objectives[7]ObjectiveMessages[1]Delay = True
Objectives[7]ObjectiveMessages[1]DelayTime = 6
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = True
Objectives[7]ObjectiveMessages[1]TypeTextMesage = False
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[8]Text = 
Objectives[8]FaildText = 
Objectives[8]Type = Enter_Vehicle
Objectives[8]positionX = 1359,182
Objectives[8]positionY = 3594,471
Objectives[8]positionZ = 39,23112
Objectives[8]EnterVehicle_AsPassenger = False
Objectives[8]EnterVehicle_CanExit = True
Objectives[8]EnterVehicle_SetIsWanted = False
Objectives[8]EnterVehicle_SeatIndex = 0
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 2
Objectives[8]ObjectiveMessages[0]positionX = 766,6982
Objectives[8]ObjectiveMessages[0]positionY = 5330,386
Objectives[8]ObjectiveMessages[0]positionZ = 509,7555
Objectives[8]ObjectiveMessages[0]Message = ~p~(The client wants a clean job, better to do it on the highway.)
Objectives[8]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = White
Objectives[8]ObjectiveMessages[0]PlayFromStart = True
Objectives[8]ObjectiveMessages[0]Delay = False
Objectives[8]ObjectiveMessages[0]DelayTime = 0
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = True
Objectives[8]ObjectiveMessages[0]TypeTextMesage = False
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = 777,8549
Objectives[8]ObjectiveMessages[1]positionY = 5327,155
Objectives[8]ObjectiveMessages[1]positionZ = 489,2966
Objectives[8]ObjectiveMessages[1]Message = ~p~(Back to the bike.)
Objectives[8]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = White
Objectives[8]ObjectiveMessages[1]PlayFromStart = False
Objectives[8]ObjectiveMessages[1]Delay = True
Objectives[8]ObjectiveMessages[1]DelayTime = 6
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = True
Objectives[8]ObjectiveMessages[1]TypeTextMesage = False
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = 2747,484
Objectives[9]positionY = 3343,121
Objectives[9]positionZ = 55,11558
Objectives[9]SetPlayerActor_Use_Player = False
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[9]SetPlayerActor_Use_Actor = True
Objectives[9]SetPlayerActor_RelationshipGroup_Change = True
Objectives[9]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = False
Objectives[9]Int_Task = 0
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 1
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = 
Objectives[10]Text2 = 
Objectives[10]Type = Kill_Actors
Objectives[10]positionX = 2737,935
Objectives[10]positionY = 3340,564
Objectives[10]positionZ = 55,22594
Objectives[10]KillAll1 = True
Objectives[10]KillAll2 = False
Objectives[10]Kill_Actors_Add_Blips = True
Objectives[10]Kill_Actors_Add_Markers = False
Objectives[10]DropPickups = False
Objectives[10]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 1
Objectives[10]ObjectiveMessages[0]positionX = 783,0723
Objectives[10]ObjectiveMessages[0]positionY = 5327,765
Objectives[10]ObjectiveMessages[0]positionZ = 479,9099
Objectives[10]ObjectiveMessages[0]Message = ~p~(I have to hurry before he goes too far.)
Objectives[10]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = White
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = True
Objectives[10]ObjectiveMessages[0]TypeTextMesage = False
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1363,347
Objectives[11]positionY = 3596,051
Objectives[11]positionZ = 39,23112
Objectives[11]SetPlayerActor_Use_Player = True
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[11]SetPlayerActor_Use_Actor = False
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 8
Objectives[11]Task_List[0]Type = EnterVehicle
Objectives[11]Task_List[0]PositionX = 1384,877
Objectives[11]Task_List[0]PositionY = 3601,168
Objectives[11]Task_List[0]PositionZ = 34,39482
Objectives[11]Task_List[0]Speed = 1
Objectives[11]Task_List[0]SeatIndex = -1
Objectives[11]Task_List[0]TaskIndex = 0
Objectives[11]Task_List[0]Warp = True
Objectives[11]Task_List[1]Type = Drive
Objectives[11]Task_List[1]PositionX = 1707,123
Objectives[11]Task_List[1]PositionY = 1544,674
Objectives[11]Task_List[1]PositionZ = 84,26995
Objectives[11]Task_List[1]Speed = 100
Objectives[11]Task_List[1]StopBeforeVehicles = True
Objectives[11]Task_List[1]StopBeforeActors = True
Objectives[11]Task_List[1]AvoidVehicles = True
Objectives[11]Task_List[1]AvoidEmptyVehicles = True
Objectives[11]Task_List[1]AvoidActors = True
Objectives[11]Task_List[1]AvoidObjects = True
Objectives[11]Task_List[1]StopAtLights = False
Objectives[11]Task_List[1]UseBlinkers = True
Objectives[11]Task_List[1]AllowGoingWrongWay = True
Objectives[11]Task_List[1]Reverse = False
Objectives[11]Task_List[1]TakeShortestPath = False
Objectives[11]Task_List[1]IgnoreRoads = False
Objectives[11]Task_List[1]IgnoreAllPathing = False
Objectives[11]Task_List[1]AvoidHighWays = False
Objectives[11]Task_List[2]Type = Drive
Objectives[11]Task_List[2]PositionX = 1501,422
Objectives[11]Task_List[2]PositionY = 1761,007
Objectives[11]Task_List[2]PositionZ = 108,2372
Objectives[11]Task_List[2]Speed = 20
Objectives[11]Task_List[2]StopBeforeVehicles = True
Objectives[11]Task_List[2]StopBeforeActors = True
Objectives[11]Task_List[2]AvoidVehicles = True
Objectives[11]Task_List[2]AvoidEmptyVehicles = True
Objectives[11]Task_List[2]AvoidActors = True
Objectives[11]Task_List[2]AvoidObjects = True
Objectives[11]Task_List[2]StopAtLights = False
Objectives[11]Task_List[2]UseBlinkers = True
Objectives[11]Task_List[2]AllowGoingWrongWay = True
Objectives[11]Task_List[2]Reverse = False
Objectives[11]Task_List[2]TakeShortestPath = False
Objectives[11]Task_List[2]IgnoreRoads = False
Objectives[11]Task_List[2]IgnoreAllPathing = False
Objectives[11]Task_List[2]AvoidHighWays = False
Objectives[11]Task_List[3]Type = Drive
Objectives[11]Task_List[3]PositionX = 1113,438
Objectives[11]Task_List[3]PositionY = 1934,795
Objectives[11]Task_List[3]PositionZ = 60,30266
Objectives[11]Task_List[3]Speed = 20
Objectives[11]Task_List[3]StopBeforeVehicles = True
Objectives[11]Task_List[3]StopBeforeActors = True
Objectives[11]Task_List[3]AvoidVehicles = True
Objectives[11]Task_List[3]AvoidEmptyVehicles = True
Objectives[11]Task_List[3]AvoidActors = True
Objectives[11]Task_List[3]AvoidObjects = True
Objectives[11]Task_List[3]StopAtLights = False
Objectives[11]Task_List[3]UseBlinkers = True
Objectives[11]Task_List[3]AllowGoingWrongWay = True
Objectives[11]Task_List[3]Reverse = False
Objectives[11]Task_List[3]TakeShortestPath = False
Objectives[11]Task_List[3]IgnoreRoads = False
Objectives[11]Task_List[3]IgnoreAllPathing = False
Objectives[11]Task_List[3]AvoidHighWays = False
Objectives[11]Task_List[4]Type = Drive
Objectives[11]Task_List[4]PositionX = 303,6151
Objectives[11]Task_List[4]PositionY = 2596,69
Objectives[11]Task_List[4]PositionZ = 44,03687
Objectives[11]Task_List[4]Speed = 20
Objectives[11]Task_List[4]StopBeforeVehicles = True
Objectives[11]Task_List[4]StopBeforeActors = True
Objectives[11]Task_List[4]AvoidVehicles = True
Objectives[11]Task_List[4]AvoidEmptyVehicles = True
Objectives[11]Task_List[4]AvoidActors = True
Objectives[11]Task_List[4]AvoidObjects = True
Objectives[11]Task_List[4]StopAtLights = False
Objectives[11]Task_List[4]UseBlinkers = True
Objectives[11]Task_List[4]AllowGoingWrongWay = True
Objectives[11]Task_List[4]Reverse = False
Objectives[11]Task_List[4]TakeShortestPath = False
Objectives[11]Task_List[4]IgnoreRoads = False
Objectives[11]Task_List[4]IgnoreAllPathing = False
Objectives[11]Task_List[4]AvoidHighWays = False
Objectives[11]Task_List[5]Type = Drive
Objectives[11]Task_List[5]PositionX = 576,8969
Objectives[11]Task_List[5]PositionY = 3509,433
Objectives[11]Task_List[5]PositionZ = 33,67937
Objectives[11]Task_List[5]Speed = 20
Objectives[11]Task_List[5]StopBeforeVehicles = True
Objectives[11]Task_List[5]StopBeforeActors = True
Objectives[11]Task_List[5]AvoidVehicles = True
Objectives[11]Task_List[5]AvoidEmptyVehicles = True
Objectives[11]Task_List[5]AvoidActors = True
Objectives[11]Task_List[5]AvoidObjects = True
Objectives[11]Task_List[5]StopAtLights = False
Objectives[11]Task_List[5]UseBlinkers = True
Objectives[11]Task_List[5]AllowGoingWrongWay = True
Objectives[11]Task_List[5]Reverse = False
Objectives[11]Task_List[5]TakeShortestPath = False
Objectives[11]Task_List[5]IgnoreRoads = False
Objectives[11]Task_List[5]IgnoreAllPathing = False
Objectives[11]Task_List[5]AvoidHighWays = False
Objectives[11]Task_List[6]Type = Drive
Objectives[11]Task_List[6]PositionX = 1543,816
Objectives[11]Task_List[6]PositionY = 3481,706
Objectives[11]Task_List[6]PositionZ = 36,01342
Objectives[11]Task_List[6]Speed = 20
Objectives[11]Task_List[6]StopBeforeVehicles = True
Objectives[11]Task_List[6]StopBeforeActors = True
Objectives[11]Task_List[6]AvoidVehicles = True
Objectives[11]Task_List[6]AvoidEmptyVehicles = True
Objectives[11]Task_List[6]AvoidActors = True
Objectives[11]Task_List[6]AvoidObjects = True
Objectives[11]Task_List[6]StopAtLights = False
Objectives[11]Task_List[6]UseBlinkers = True
Objectives[11]Task_List[6]AllowGoingWrongWay = True
Objectives[11]Task_List[6]Reverse = False
Objectives[11]Task_List[6]TakeShortestPath = False
Objectives[11]Task_List[6]IgnoreRoads = False
Objectives[11]Task_List[6]IgnoreAllPathing = False
Objectives[11]Task_List[6]AvoidHighWays = False
Objectives[11]Task_List[7]Type = Drive
Objectives[11]Task_List[7]PositionX = 2601,726
Objectives[11]Task_List[7]PositionY = 3301,361
Objectives[11]Task_List[7]PositionZ = 53,25346
Objectives[11]Task_List[7]Speed = 20
Objectives[11]Task_List[7]StopBeforeVehicles = True
Objectives[11]Task_List[7]StopBeforeActors = True
Objectives[11]Task_List[7]AvoidVehicles = True
Objectives[11]Task_List[7]AvoidEmptyVehicles = True
Objectives[11]Task_List[7]AvoidActors = True
Objectives[11]Task_List[7]AvoidObjects = True
Objectives[11]Task_List[7]StopAtLights = False
Objectives[11]Task_List[7]UseBlinkers = True
Objectives[11]Task_List[7]AllowGoingWrongWay = True
Objectives[11]Task_List[7]Reverse = False
Objectives[11]Task_List[7]TakeShortestPath = False
Objectives[11]Task_List[7]IgnoreRoads = False
Objectives[11]Task_List[7]IgnoreAllPathing = False
Objectives[11]Task_List[7]AvoidHighWays = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[12]Type = Timeout_Objective
Objectives[12]positionX = 2622,42
Objectives[12]positionY = 3333,391
Objectives[12]positionZ = 54,37044
Objectives[12]Timeout_Min = 0
Objectives[12]Timeout_Sec = 10
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = 2626,162
Objectives[13]positionY = 3340,322
Objectives[13]positionZ = 55,05117
Objectives[13]Timeout_Min = 0
Objectives[13]Timeout_Sec = 10
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[14]Type = Timeout_Objective
Objectives[14]positionX = 2630,299
Objectives[14]positionY = 3347,981
Objectives[14]positionZ = 55,30907
Objectives[14]Timeout_Min = 0
Objectives[14]Timeout_Sec = 10
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[15]Type = Timeout_Objective
Objectives[15]positionX = 2633,677
Objectives[15]positionY = 3354,235
Objectives[15]positionZ = 55,2606
Objectives[15]Timeout_Min = 0
Objectives[15]Timeout_Sec = 10
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

